Abstract
The 3D4Amb project aims at developing a system based on the NVIDIA 3D Vision for the diagnosis and treatment of amblyopia
in young children. It exploits the active shutter technology to provide binocular vision, i.e. to show different images to
the amblyopic (or lazy) and the normal eye. It would allow easy diagnosis of amblyopia and its treatment by means of interactive
games or other entertainment activities. It should not suffer from the compliance problems of the classical treatment, it
is suitable to domestic use, and it could at least partially substitute occlusion or patching of the normal eye.
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